Simply E

Founding Designer and Design Director shaping business, technology, and design in highly regulated industries.

Intro

I'm E, nice to meet you

I am a Soviet-made, Middle East-seasoned design freak, forged through over 18 years of experience. For the last 14 years, I’ve dug a hole at Alexander Platz from where I police design processes, torture teams (constructively), and redefine conventions in order to deliver exceptional blend of aesthetics, usability, and innovation (yes, actual technological novelty).

Along the way, I’ve designed systems, built teams, and grown companies in healthcare and pharma, enterprise software, financial services, and space exploration.

Background

From industrial design to digital products and ecosystems

My formal education and early professional work are rooted in industrial design. The foundation shaped how I approach products today: systems thinking, function before form, and design decisions grounded in real-world constraints. Over time, this perspective naturally extended into digital products, where I now apply the same principles to interfaces, flows, and software systems.

UXDOX legacy

From 2014 to 2025, UXDOX was my design agency and practical laboratory. It’s where I developed products, refined principles, led teams, and collaborated.

The same approach still defines my practice today: clear UX rules, reusable patterns, and a focus on systems that remain understandable and maintainable over time.
Work group in an office environment, holding a discussion.

For me

Design is not decoration

It is the discipline of creating competitive advantage. Good design challenges assumptions, prevents problems before they happen, and transforms ambiguity into seamless, long-lasting solutions.

Design is a practice and a tool to create products that people use, desire, and genuinely admire.

Experience

CEO, Co-Founder at Spacefood
Jan 2023 – Today
Founded a space-tech venture developing bio-regenerative food systems for long-duration space exploration.
Founder, Design Director at UXDOX
Apr 2014 – Dec 2025
Founded and led a UX and product design consultancy delivering 100+ projects across startups, enterprises, and research organizations.
Principal UX Standardization Designer, Humanitec
Dec 2018 – Dec 2021
Joined during the early product phase and established UX foundations for the cloud deployment platform, developing expertise in platform engineering, deployment workflows, and developer experience.
Principal of User Experience, Peakfactor
Nov 2015 – Mar 2018
Defined UX strategy and scalable UI frameworks for a modular enterprise intranet platform.
Download resume in PDF format

Awards & honors

A track record of recognized excellence

Selected awards from design challenges, hackathons, and industry programs. A quick signal of craft, speed, and cross-domain problem solving.

  • Jan 2023
    Honorable Mention at Humanitec hackathon with Detabulation concept
  • Jan 2019
    2nd Place at Humanitec hackathon with Party Bulb IoT module
  • Mar 2018
    3rd Place at Samsung Life’s a Pitch, Empower Society hackathon with Neuronut app
  • Aug 2017
    2nd Place at deMOCRACY Hackathon Factory with Modulate team and myVote blockchain voting ecosystem
  • Apr 2016
    1st Place at Solo category at World of Apps Hackathon with HiLoCo - pseudonymous hyper local communication app
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  • Jan 2016
    Honorable Mention in Multimedia Category of IDA Design Award 2016 with Peakfactor app
  • Sep 2014
    2nd Place at Hack Triple 2014 Hackathon, You Is Now, "Empowered Users" category with Timum scheduler web app
  • Sep 2014
    Die Gründungsidee from IKT innovative at Gründerwettbewerb with Webpgr
  • May 2013
    2nd Place at AngelHack hackathon with VidVerse iPad application
  • Jan 2008
    1st Place in MOIA students art and design competition in Professional Category
  • Jan 2007
    1st Prize in "Lifestyle" category of "500 wants you" Fiat design competition on Designboom
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Knowledge transfer

I codified experience into practical formats

Design is a craft refined through practice. Alongside product work, I mentor designers and publish short notes on principles, standards, and decision making. You can also join hands-on workshops.
Visit the knowledge hub

Contact

Hi E,

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